Sergio Lorenzo
Sergio Lorenzo
Visual Development Artist
Santa Clarita, CA, United States

My passions are visual development for television and being a teaching artist in K-12 schools. As an artist, I have a strong foundation in illustration that I bring to the art that I create. I love being part of a dynamic team and creating unique worlds and characters! As a teaching artist, I believe that the visual arts are vital to a student's development of critical thinking skills, objective observation skills, and emotional literacy through the natural synergy of the arts, social emotional learning, and traditional education through play and creativity. I aim to create a welcoming entry point for students and teachers into the visual arts and the creative process with approachable lessons of visual arts fundamentals.

Resume PDF

Skills

Visual DevelopmentConcept Art3D ModelingCharacter DesignEnvironment DesignProp DesignTeaching

Software proficiency

Photoshop
Photoshop
Maya
Maya
ZBrush
ZBrush
Arnold
Arnold
V-Ray
V-Ray
Illustrator
Illustrator
Blender
Blender
Shotgun
Shotgun
Word
Word

Experience

  • November 2018 - Present
    Visual Development Artist at Dreamworks Animation Television

    • Create a variety of 2D rough designs for characters, environments and props.

    • Create 3D previs designs for hero characters, environments and props.

    • Create clean final design line work and orthographic drawings of approved designs.

    • Create color concept paintings for characters, environments and props.

  • November 2013 - November 2018
    Lead Character Modeler at Dreamworks Animation Television

    • Created and reviewed (in-house and overseas) modeling, UV layout, and facial setup tasks for characters, vehicles and props.

    • Worked with various art directors to ensure their show’s design language is adhered to.

    • Created cloth simulations for character’s clothing using Marvelous Designer.

    • Created pipeline and pipeline documentation.

    • Traveled to and trained artists, leads, and production staff at overseas studios.

  • October 2012 - November 2013
    Asset Technical Director at Nickelodeon Animation

    • Created and reviewed (in-house and overseas) modeling, UV layout, character rigging and facial setup tasks for characters and props.

  • November 2009 - January 2012
    Lead Character Modeler at Nickelodeon Animation

    • Created and reviewed (in-house and overseas) modeling, UV layout, and facial setup tasks for characters and props.

    • Worked with various art directors to ensure their show’s design language is adhered to.

    • Traveled to and trained artists, leads, and production staff at overseas studios.

  • February 2010 - April 2010
    CG Artist (freelance) at Hasbro

    • Created CG previz models for the overseas studios to use as a guide when creating the

    production characters.

  • May 2008 - October 2009
    CG Senior Modeler at Nickelodeon Animation

    • Created and reviewed (in-house and overseas) modeling, UV layout, and facial setup tasks for characters and props.

    • Created pipeline documentation and tutorial videos for the technical and aesthetic

    requirements of the shows and the studios.

Productions

    • TV Production
      The Bad Guys: Haunted Heist
    • Year
      2024
    • Role
      Visual Development Artist
    • Company
      Dreamworks Animation - TV
    • TV Production
      The Bad Guys: A Very Bad Holiday
    • Year
      2023
    • Role
      Visual Development Artist
    • Company
      Dreamworks Animation - TV
    • TV Production
      Gabby's Dollhouse
    • Year
      2021
    • Role
      Visual Development Artist
    • Company
      Dreamworks Animation - TV
    • TV Production
      Madagascar: A Little Wild
    • Year
      2020
    • Role
      Visual Development Artist
    • Company
      Dreamworks Animation - TV
    • TV Production
      Dragons: Rescue Riders
    • Year
      2019
    • Role
      Lead Character Modeler
    • Company
      Dreamworks Animation - TV
    • TV Production
      Kung Fu Panda: The Paws of Destiny
    • Year
      2018
    • Role
      Lead Character Modeler
    • Company
      Dreamworks Animation - TV
    • TV Production
      Voltron: Legendary Defender
    • Year
      2016
    • Role
      Lead Character Modeler
    • Company
      Dreamworks Animation - TV
    • TV Production
      Dinotrux
    • Year
      2015
    • Role
      Lead Character Modeler
    • Company
      Dreamworks Animation - TV
    • TV Production
      The Adventures of Puss in Boots
    • Year
      2015
    • Role
      Lead Character Modeler
    • Company
      Dreamworks Animation - TV
    • TV Production
      All Hail King Julien
    • Year
      2014
    • Role
      Lead Character Modeler
    • Company
      Dreamworks Animation - TV
    • TV Production
      Robot and Monster
    • Year
      2012
    • Role
      Lead Character Modeler
    • Company
      Nickelodeon Animation
    • TV Production
      Fanboy & ChumChum
    • Year
      2010
    • Role
      Senior Modeler
    • Company
      Nickelodeon Animation
    • TV Production
      Transformers Prime
    • Year
      2010
    • Role
      CG Modeler
    • Company
      Hasbro
    • TV Production
      The Penguins of Madagascar
    • Year
      2008
    • Role
      Senior Modeler
    • Company
      Nickelodeon Animation