Sergio Lorenzo
Sergio Lorenzo
Visual Development Artist
Burbank, CA, United States

My passions are visual development and 3D modeling for tv, film, and designer toys. I love design and have a strong foundation in illustration that I bring to all of the art that I create. I enjoy working in a range of styles and aesthetics and love collaborative environments.

Resume PDF

Skills

Visual DevelopmentConcept Art3D ModelingCharacter DesignEnvironment DesignProp Design

Software proficiency

Photoshop
Photoshop
Maya
Maya
ZBrush
ZBrush
Arnold
Arnold
V-Ray
V-Ray
Illustrator
Illustrator
Blender
Blender
Marvelous Designer
Marvelous Designer
Shotgun
Shotgun

Experience

  • November 2018 - Present
    Visual Development Artist at Dreamworks Animation Television

    • Create a variety of 2D rough designs for characters, environments and props.

    • Create 3D previs designs for hero characters, environments and props.

    • Create clean final design line work and orthographic drawings of approved designs.

    • Create color concept paintings for characters, environments and props.

  • November 2013 - November 2018
    Lead Character Modeler at Dreamworks Animation Television

    • Created and reviewed (in-house and overseas) modeling, UV layout, and facial setup tasks for characters, vehicles and props.

    • Worked with various art directors to ensure their show’s design language is adhered to.

    • Created cloth simulations for character’s clothing using Marvelous Designer.

    • Created pipeline and pipeline documentation.

    • Traveled to and trained artists, leads, and production staff at overseas studios.

  • October 2012 - November 2013
    Asset Technical Director at Nickelodeon Animation

    • Created and reviewed (in-house and overseas) modeling, UV layout, character rigging and facial setup tasks for characters and props.

  • November 2009 - January 2012
    Lead Character Modeler at Nickelodeon Animation

    • Created and reviewed (in-house and overseas) modeling, UV layout, and facial setup tasks for characters and props.

    • Worked with various art directors to ensure their show’s design language is adhered to.

    • Traveled to and trained artists, leads, and production staff at overseas studios.

  • February 2010 - April 2010
    CG Artist (freelance) at Hasbro

    • Created CG previz models for the overseas studios to use as a guide when creating the

    production characters.

  • May 2008 - October 2009
    CG Senior Modeler at Nickelodeon Animation

    • Created and reviewed (in-house and overseas) modeling, UV layout, and facial setup tasks for characters and props.

    • Created pipeline documentation and tutorial videos for the technical and aesthetic

    requirements of the shows and the studios.

  • April 2007 - April 2008
    CG Apprentice at Nickelodeon Animation

    • Completed modeling, UV layout, rigging and facial setup tasks for characters, props, sets and set elements.

Productions

    • TV Production
      Gabby's Dollhouse
    • Year
      2021
    • Role
      Visual Development Artist
    • Company
      Dreamworks Animation - TV
    • TV Production
      Madagascar: A Little Wild
    • Year
      2020
    • Role
      Visual Development Artist
    • Company
      Dreamworks Animation - TV
    • TV Production
      Dragons: Rescue Riders
    • Year
      2019
    • Role
      Lead Character Modeler
    • Company
      Dreamworks Animation - TV
    • TV Production
      Kung Fu Panda: The Paws of Destiny
    • Year
      2018
    • Role
      Lead Character Modeler
    • Company
      Dreamworks Animation - TV
    • TV Production
      Voltron: Legendary Defender
    • Year
      2016
    • Role
      Lead Character Modeler
    • Company
      Dreamworks Animation - TV
    • TV Production
      Dinotrux
    • Year
      2015
    • Role
      Lead Character Modeler
    • Company
      Dreamworks Animation - TV
    • TV Production
      The Adventures of Puss in Boots
    • Year
      2015
    • Role
      Lead Character Modeler
    • Company
      Dreamworks Animation - TV
    • TV Production
      All Hail King Julien
    • Year
      2014
    • Role
      Lead Character Modeler
    • Company
      Dreamworks Animation - TV
    • TV Production
      Robot and Monster
    • Year
      2012
    • Role
      Lead Character Modeler
    • Company
      Nickelodeon Animation
    • TV Production
      Fanboy & ChumChum
    • Year
      2010
    • Role
      Senior Modeler
    • Company
      Nickelodeon Animation
    • TV Production
      Transformers Prime
    • Year
      2010
    • Role
      CG Modeler
    • Company
      Hasbro
    • TV Production
      The Penguins of Madagascar
    • Year
      2008
    • Role
      Senior Modeler
    • Company
      Nickelodeon Animation