Sergio Lorenzo
Sergio Lorenzo
Visual Development Artist
Van Nuys, CA, United States

Creative and dynamic visual development artist and modeler for television, feature, and video games with over 17 years industry experience. I specialize in designing, painting color concepts and modeling in a range of styles from script to screen while collaborating effectively with different departments. I have a strong foundation in illustration that I bring to everything I create, from props and lighting concepts to characters and environments. I’m always staying active in learning new software and tools to create amazing art that tell great stories!

Resume PDF

Skills

Visual DevelopmentConcept Art3D ModelingCharacter DesignEnvironment DesignProp DesignTeaching

Software proficiency

Maya
Maya
ZBrush
ZBrush
Photoshop
Photoshop
Illustrator
Illustrator
Blender
Blender
Substance 3D Painter
Substance 3D Painter
Arnold
Arnold
V-Ray
V-Ray

Experience

  • May 2021 - March 2025
    Visual Development Artist at DreamWorks Animation Television

    ● Design and paint 2D concept art for environments and props.

    ● Model 3D previs, layout and production assets for environments and props.

    ● Create clean final line work and orthographic drawings of approved designs.

    - Unannounced TV Series, 11/2024 - 03/2025

    - Gabby’s Dollhouse, 8/2023 - 10/2024

    - The Bad Guys: Haunted Heist, 03/2022 - 07/2023

    - The Bad Guys: A Very Bad Holiday, 03/2022 - 07/2023

    - Gabby’s Dollhouse, 5/2021 - 02/2022

  • May 2023 - June 2023
    Visual Development Artist, Freelance at Sony

    ● Design and paint 2D concept art for environments.

    - TV Development Project

  • November 2020 - May 2021
    Visual Development Artist, Freelance at Titmouse

    ● Model and UV previs and production assets for hero characters and props.

    ● Assisted the design team with Blender file creation and management.

    - The Legend of Vox Machina

  • November 2018 - August 2020
    Visual Development Artist at DreamWorks Animation Television

    ● Design and paint 2D concept art for characters, environments and props.

    ● Model 3D previs, layout and production assets for characters, environments and props.

    ● Create clean final line work and orthographic drawings of approved designs.

    - Gabby’s Dollhouse

  • November 2013 - October 2018
    Lead Character Modeler, TV at DreamWorks Animation Television

    ● Responsible for modeling, UV layout, and facial setup for characters, vehicles and props.

    ● Responsible for reviewing, noting, and providing drawovers for overseas modeling, UV layout, and facial setup files for characters, vehicles and props.

    ● Worked with various art directors to ensure their show’s design language is adhered to.

    ● Created cloth simulations for character’s clothing using Marvelous Designer.

    ● Created pipeline and pipeline documentation.

    ● Traveled to and trained artists, leads, and production staff at overseas studios.

    - Madagascar: A Little Wild, 2018

    - Kung Fu Panda: The Paws of Destiny, 2017 - 2018

    - Voltron: Legendary Defender, 2016

    - Dragons: Rescue Riders, 2016

    - DinoTrux, 2013 – 2015

    - The Adventures of Puss In Boots, 2013 – 2014

    - All Hail King Julien, 2013 – 2014

  • September 2012 - October 2013
    Asset Technical Director at Nickelodeon Animation

    ● Created and reviewed (in-house and overseas) modeling, UV layout, character rigging and facial setup tasks for characters and props.

    - Wallykazam!

  • January 2012 - August 2012
    Character Modeler at Nickelodeon Animation

    ● Modeling, UV layout, and facial setup tasks for characters.

    - Monsters vs Aliens (TV Series)

  • May 2010 - December 2011
    Lead Character Modeler at Nickelodeon Animation

    ● Created and reviewed (in-house and overseas) modeling, UV layout, and facial setup tasks for characters and props.

    - Robot and Monster

  • February 2010 - April 2010
    CG Artist, Freelance at Hasbro

    • Created CG previz models for the overseas studios to use as a guide when creating the production characters.

    - Transformers: Prime

  • April 2007 - April 2010
    CG Senior Modeler at Nickelodeon Animation

    ● Created and reviewed (in-house and overseas) modeling, UV layout, and facial setup tasks for characters and props.

    ● Created technical and aesthetic pipeline documentation, as well as tutorial videos.

    - Fanboy and Chum Chum, 2008 – 2009

    - The Penguins of Madagascar, 2007 – 2008

Productions

    • TV Production
      The Bad Guys: Haunted Heist
    • Year
      2024
    • Role
      Visual Development Artist
    • Company
      Dreamworks Animation - TV
    • TV Production
      The Bad Guys: A Very Bad Holiday
    • Year
      2023
    • Role
      Visual Development Artist
    • Company
      Dreamworks Animation - TV
    • TV Production
      The Legend of Vox Machina
    • Year
      2022
    • Role
      Visual Development Artist
    • Company
      Critical Role
    • TV Production
      Gabby's Dollhouse
    • Year
      2021
    • Role
      Visual Development Artist
    • Company
      Dreamworks Animation - TV
    • TV Production
      Madagascar: A Little Wild
    • Year
      2020
    • Role
      Visual Development Artist
    • Company
      Dreamworks Animation - TV
    • TV Production
      Kung Fu Panda: The Paws of Destiny
    • Year
      2018
    • Role
      Lead Character Modeler
    • Company
      Dreamworks Animation - TV
    • TV Production
      Voltron: Legendary Defender
    • Year
      2016
    • Role
      Lead Character Modeler
    • Company
      Dreamworks Animation - TV
    • TV Production
      Dragons: Rescue Riders
    • Year
      2019
    • Role
      Lead Character Modeler
    • Company
      Dreamworks Animation - TV
    • TV Production
      Dinotrux
    • Year
      2015
    • Role
      Lead Character Modeler
    • Company
      Dreamworks Animation - TV
    • TV Production
      The Adventures of Puss in Boots
    • Year
      2015
    • Role
      Lead Character Modeler
    • Company
      Dreamworks Animation - TV
    • TV Production
      All Hail King Julien
    • Year
      2014
    • Role
      Lead Character Modeler
    • Company
      Dreamworks Animation - TV
    • TV Production
      Wallykazam!
    • Year
      2014
    • Role
      Asset Technical Director
    • Company
      Nickelodeon Animation
    • TV Production
      Monsters vs Aliens (TV Series)
    • Year
      2013
    • Role
      Character Modeler
    • Company
      Nickelodeon Animation
    • TV Production
      Robot and Monster
    • Year
      2012
    • Role
      Lead Character Modeler
    • Company
      Nickelodeon Animation
    • TV Production
      Transformers Prime
    • Year
      2010
    • Role
      CG Modeler
    • Company
      Hasbro
    • TV Production
      Fanboy & ChumChum
    • Year
      2010
    • Role
      Senior Modeler
    • Company
      Nickelodeon Animation
    • TV Production
      The Penguins of Madagascar
    • Year
      2008
    • Role
      Senior Modeler
    • Company
      Nickelodeon Animation